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Monday, 30 April 2012

Week 10..Presentation Project

TODAY...we do the presentation...
For my part I do the Let's Write and Let's Guess subtopic...

Example for the Let's Write scene...




Example for the Let's Guess scene...






Week 9....Continue Our Project...

Today also class cancel...BUT we must finish and present 40% our prototype project NEXT WEEK...
So my group members work hard to finish....Alhamdullillah Thanks Allah... (^_^)

Week 8....Mid Term Break...




Week 7...



Sudah lama saya tidak UPDATE blog…
Minggu ini kelas cancel…yeahhhh…opss hehe (^_^) so our groups do some discussions…We discuss and divide our job to do… Our topic is WHAT PEOPLE DO form two… We divide 6 subtopic for this topic. For example:
  •  Introduction 
  •  Let’s Spell
  •  Let’s Do
  • Let’s Wh Words 
  • Let’s Write 
  • Let’s Learn More 
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Monday, 2 April 2012

Week 6 : Interaction Design....



Pada minggu ini, kami belajar lagi tajuk baru iaitu “Interaction Design”. Dr.Jamal menerangkan bahawa interaction design ini bab yang paling penting dan paling lama untuk dibangunkan. Hal ini kerana pada bab ini terbahagi kepada 2 bahagian.

Bahagian 1: Information design

Focused on planning the design and answered the question: “What is this product?”

Bahagian 2 : Interaction design

Focuses on the mechanics of the design and answers the question: “How should it work?”

Dr. Jamal juga ada menyatakan bahawa….
Interactivity in a computer products means that the user NOT a designer , control the sequence, the pace, and most importantly what to look at and what to ignore.

Dari sudut pandangan  Nathan Shedroff (1994)

·         Interactivity is about genuine human engagement. That's the measure of successfully "interactive" software. This means that the competition for interactive media products is as big as all of human experience.
·          In other words, your competitors for that CD-ROM on tropical fish are not other tropical fish CD-ROMs or even laserdiscs, but television documentaries, narrative and reference books, aquariums, scuba diving, travel, etc.
·          If the experience you create is not a compelling one (whether justified by the bounds of the technology or not), you will never find a large audience. (Shedroff, 1994)

Dr.Jamal juga ada menceritakan ada pelbagai bentuk STORYBOARD yang boleh digunakan untuk merekabentuk courseware.

Basic elements in interaction design:
·        
 ·         Interaction
 ·         Navigation
 ·         Organization

                                                       Interaction Design: Organization

Basic principle Good Navigation design will:

 ·         Minimize Travel
 ·         Minimize Depth
 ·         Minimize redundancy
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